NVIDIA QUADRO P400 (rev. 1.0)
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UNMATCHED POWER, UNMATCHED CREATIVE FREEDOM -Essential Professional Graphics For Maximum ProductivityThe NVIDIA Quadro P400 combines a 256 CUDA core Pascal GPU, large on-board memory and advanced display technologies to deliver great performance for a range of professional applications. 2 GB of ultra-fast GPU memory makes it easy to manage complex 2D and 3D models and the single-slot, low-profile form factor makes it compatible with even the most space and power-constrained chassis. Support for three 4K displays (4096x2160 @ 60Hz) with HDR color gives you a wide visual workspace to view your work in extremely high resolution.
Quadro cards are certified with a broad range of sophisticated professional applications, tested by leading workstation manufacturers, and backed by a global team of support specialists, giving you the peace of mind to focus on doing your best work.
Whether you’re developing revolutionary products or telling spectacularly vivid visual stories, Quadro gives you the performance to do it brilliantly. -
3D Graphics Architecture
- Scalable geometry architecture
- Hardware tessellation engine
- NVIDIA® GigaThread™ engine with dual copy engines
- Shader Model 5.1 (OpenGL 4.5 and DirectX 12)
- Up to 32K x 32K texture and render processing
- Transparent multisampling and super sampling
- 16x angle independent anisotropic filtering
- 32-bit per-component floating point texture filtering and blending
- 64x full scene antialiasing (FSAA)
- Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, HEVC, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
- Dedicated H.264 and HEVC Encoder1
- Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)
- NVIDIA GPU Boost™ (automatically improves GPU engine throughput to maximize application performance)
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NVIDIA CUDA Parallel Processing Architecture
- SMM architecture (NVIDIA Pascal™ streaming multi-processor design that delivers greater processing and efficiency)
- Dynamic Parallelism (GPU dynamically spawns new threads without going back to the CPU)
- API support includes:
CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran - Error correction codes (ECC) on graphics memory
- 96 KB of RAM (dedicated shared memory per SM)
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Advanced Display Features
- Support for any combination of three connected displays
- Three DisplayPort 1.4 outputs (supporting resolutions such as 3840 x 2160 @ 120 Hz and 5120x2880 @ 60 Hz)
- HDR support over DisplayPort 1.4 (SMPTE 2084/2086, BT. 2020) (4K @ 60 Hz 10b/12b HEVC Decode, 4K @ 60 Hz 10b HEVC Encode)
- HDCP 2.2 support over DisplayPort, DVI, and HDMI connectors
- 12-bit internal display pipeline (hardware support for 12-bit scanout on supported panels, applications, and connection)
- NVIDIA 3D Vision™ technology, 3D DLP, Interleaved, and other 3D stereo format support
- Full OpenGL quad buffered stereo support
- Underscan/overscan compensation and hardware scaling
- NVIDIA nView® multi-display technology
- Support for Nvidia Mosaic
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DisplayPort and HDMI Digital Audio
- Support for the following audio modes:
Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), and MPEG-2/MPEG-4 AAC - Data rates of 44.1 KHz, 48 KHz, 88.2 KHz, 96 KHz, 176 KHz, and 192 KHz
- Word sizes of 16-bit, 20-bit, and 24-bit
- Mini-DisplayPort Latch mini-DisplayPort connector is designed with a custom retention mechanism to firmly secure its connection with the display cable.
- Support for the following audio modes:
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- This feature requires implementation by software applications and is not a stand-alone utility. Please contact quadrohelp@nvidia.com for details on availability.
* The entire materials provided herein are for reference only. GIGABYTE reserves the right to modify or revise the content at anytime without prior notice.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.
* Advertised performance is based on maximum theoretical interface values from respective Chipset vendors or organization who defined the interface specification. Actual performance may vary by system configuration.
* All trademarks and logos are the properties of their respective holders.
* Due to standard PC architecture, a certain amount of memory is reserved for system usage and therefore the actual memory size is less than the stated amount.