Radeon™ RX 6500 XT EAGLE 4G
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WINDFORCE 2X
COOLING SYSTEM
The WINDFORCE 2X cooling system features two unique blade fans, alternate spinning, composite copper heat pipes, copper plate and 3D active fan, which together provide high efficiency heat dissipation.
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ALTERNATE SPINNING
Alternate Spinning can reduce the turbulence of adjacent fans and increase air pressure.
SMOOTH AIRFLOW
GIGABYTE turns the adjacent fans in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.
3D ACTIVE FAN
The 3D Active Fan provides semi-passive cooling, and the fans will remain off when the GPU is in a low load or low power game.
UNIQUE BLADE FAN
The airflow is spilt by the triangular fan edge, and guided smoothly through the 3D stripe curve on the fan surface.
GRAPHENE NANO LUBRICANT
Graphene nano lubricant can extend the life of sleeve bearing fan by 2.1 times, close to the life of double ball bearing, and is quieter.
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HEAT PIPES AND COPPER PLATE
The shape of the pure copper heat pipe contacts with the GPU through a copper plate.
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ULTRA COOLING
Lower RDS(on) MOSFETs are specially designed to produce lower switching resistance for faster electric current charging and discharging at extremely low temperature.
LOW POWER LOSS
Metal Choke hold energy much longer than common iron-core chokes at high frequency, thus effectively reduce core energy loss and EMI interference.
LONGER LIFE
Lower ESR Solid Capacitors ensure better electronic conductivity for excellent system performance and longer lifespan.
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FRIENDLY PCB DESIGN
Fully automated production process ensures top quality of the circuit boards and eliminates sharp protrusions of the solder connectors seen on the conventional PCB surface. This friendly design prevents your hands from getting cut or inadvertently damaging components when making your build.
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AORUS ENGINE
The cutting edge intuitive interface allows you to adjust the clock speed, voltage, fan performance and power target in real-time according to your game’s requirements.
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AMD FreeSync™ Technology
Radeon™ Software
No stuttering. No tearing. Just gaming. AMD FreeSync™ technology puts an end to choppy gameplay and broken frames with fluid, artifact-free performance at virtually any framerate.
Minimize input-lag so you can game like a champion.
Delivers extra performance and responsiveness when you need it most.
Improves in-game visuals with virtually no impact on performance.
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FOOTNOTES
* “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload. Boost clock achievability, frequency, and sustainability will vary based on several factors, including but not limited to: thermal conditions and variation in applications and workloads.
* “Game Clock” is the expected GPU clock when running typical gaming applications, set to typical TGP (Total Graphics Power). Actual individual game clock results may vary.
1. AMD FidelityFX Super Resolution is available on select games and requires developer integration. See https://www.amd.com/en/technologies/radeon-software-fidelityfx-super-resolution for a list of supported games. AMD FidelityFX Super Resolution is ""game dependent"" and is supported on the following AMD products: AMD Radeon™ RX 6000, RX 5000, RX 500, RX Vega Series graphics cards & all AMD Ryzen™ Processors with Radeon™ Graphics, as long as the minimum requirements of the game are met. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendor's graphics cards. GD-187.
2. Testing by AMD Performance Labs as of June 11, 2021, on the AMD Radeon™ 6900 XT, AMD Radeon™ 6800 XT, and AMD Radeon™ 6700 XT graphics cards with pre-release AMD Radeon™ Software 21.6.1 RC Prime 9 (21.20-210518a-367616E) driver with AMD Smart Access Memory enabled, on a test system comprising of an AMD Ryzen™ 9 5900X, 16GB DDR4-3200 RAM, ASRock X570 Taichi motherboard with BIOS version P3.61 at default settings, and Windows® 10 Pro May 2020 Update (19041.508). Benchmark tests: Anno 1800, DX12, 3840 x 2160, Ultra Hight preset, no raytracing. Evil Genius 2, Vulkan, 3840 x 2160, Ultra preset, no raytracing. Godfall, DX12, 3840 x 2160, Epic preset, Raytracing ON. Kingshunt, DX12, 3840 x 2160, Ultra preset, no raytracing. The Riftbreaker, DX12, 3840 x 2160, Ultra preset, Raytracing ON. Terminator: Resistance, DX11, 3840 x 2160, Epic preset, no raytracing. Game 7, DX12, 3840 x 2160, High preset, no raytracing. Performance may vary and is dependent on the FSR Quality Mode selected. FSR requires developer integration and is available in select games only. RS-365.
© 2021 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, FidelityFX, FreeSync, Infinity Cache, Radeon, RDNA, Ryzen, and combinations thereof are trademarks of Advanced Micro Devices, Inc. DirectX and Windows are registered trademarks of Microsoft Corporation in the US and/or other countries. Other product names used herein are for identification purposes only and may be trademarks of their respective companies.
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