Alternate Spinning can reduce the turbulence of adjacent fans and increase air pressure.
GIGABYTE turns the adjacent fans in the opposite direction, so that the airflow direction between the two fans is the same, reducing the turbulence and enhancing the airflow pressure.
The 3D Active Fan provides semi-passive cooling, and the fans will remain off when the GPU is in a low load or low power game.
The airflow is spilt by the triangular fan edge, and guided smoothly through the 3D stripe curve on the fan surface.
Graphene nano lubricant can extend the life of fan by 2.1 times, close to the life of double ball bearing, and is quieter.
Extended heatsink design allows air flow to pass through, providing better heat dissipation.
With direct contact to the GPU and VRAM, the large copper plate combines the composite heat pipes to efficiently transfer heat generated from the interior cores to the heat sink.
With 16.7M customizable color options and numerous lighting effects, you can choose lighting effects or synchronize with other AORUS devices.
WAVE
CYCLE
STATIC
FLASH
DOUBLE FLASH
PULSE
The metal back plate not only provides an aesthetical shape, but also enhances the structure of the graphics card to provide complete protection.
Silent mode will provide a quieter experience. The mode switch requires a reboot to take effect. The default is OC mode.
The graphics card uses the better power phase design to allow the MOSFET to operate at lower temperature, and over-temperature protection design and load balancing for each MOSFET, plus the Ultra Durable certified chokes and capacitors, to provide excellent performance and longer system life.
Fully automated production process ensures top quality of the circuit boards and eliminates sharp protrusions of the solder connectors seen on the conventional PCB surface. This friendly design prevents your hands from getting cut or inadvertently damaging components when making your build.
The cutting edge intuitive interface allows you to adjust the clock speed, voltage, fan performance and power target in real-time according to your game’s requirements.
FOOTNOTES
* “Boost Clock” is the maximum frequency achievable on the GPU running a bursty workload. Boost
clock achievability, frequency, and sustainability will vary based on several factors, including
but not limited to: thermal conditions and variation in applications and workloads.
* “Game Clock” is the expected GPU clock when running typical gaming applications, set to
typical TGP (Total Graphics Power). Actual individual game clock results may vary.
* All the images in this page are for illustration only.