GV-RX26P512H
- Powered by ATI Radeon™ HD 2600 Pro GPU
- Supports PCI Express and 120 stream processing units
- Microsoft DirectX 10 and OpenGL 2.0 support
- Integrated with the 512MB GDDR2 memory and 128-bit memory interface
- Supports Avivo™ HD video and displady technology
- Features dual DVI-I / D-sub (by adapter) / HDTV /
- Supports Dual Dual-link @ high resolution up to dual 2560x1600
- HDMI and 5.1 surround audio(by optional adapter)
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Catalyst™ Control CenterATI's all-new Catalyst Control Center goes far beyond traditional driver configuration software—it's a feature-rich and stable 3D acceleration control application that puts you in complete command of your ATI visual processing unit (VPU). Catalyst Control Center offers exceptional graphics performance and visual quality for the ultimate in performance, stability, and innovation. Safe GPU overclocking, custom profiles, and assignable hotkeys are just a few of the many new features. You'll also enjoy frequent updates, reliable customer service, and an interactive user feedback program, all backed by ATI's technical confidence, industry-leading capability, and uncompromising commitment to creating your ultimate visual experience.
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Avivo™Avivo™could provide vibrant high fidelity, flawlessly smooth next-generation video playback. Avivo™ technology easily allows your PCs to become digital home media center by its compelling video pipeline design that comprises the latest high definition video hardware acceleration, including H.264 and WMV9.
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OpenGL 2.0® Optimizations and SupportEnsure top-notch compatibility and performance for all OpenGL 2.0 application.
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PCI ExpressDesigned to run perfectly with the next-generation PCI Express bus architecture. This new bus doubles the bandwidth of AGP 8X delivering over 4 GB/sec. in both upstream and downstream data transfers.
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Dual-link DVIDual-link DVI supports any combination of digital and analog display, and independent resolution and refresh rate selection for any two connected displays. Dual Link technology doubles the display bandwidth through a single DVI connection to support ultra-high resolution output and significantly increase productivity.
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VPU RecoverVPU Recover significantly reduces the number of system crashes caused by graphics hardware hangs. If the display driver detects that the graphics processor has hung, VPU Recover will attempt to reset the graphics processor, eliminating the need for a system reboot and allowing users to continue using their computer without interrupting or losing their work.
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RoHS CompliantAs a citizen of the global village, GIGABYTE exert ourselves to be a pioneer in environment care. Give the whole of Earth a promise that our products do not contain any of the restricted substances in concentrations and applications banned by the RoHS Directive, and are capable of being worked on at the higher temperatures required for lead free solder. One Earth and GIGABYTE Cares!
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HDCP SupportHigh-Bandwidth Digital Content Protection (HDCP) is a form of copy protection technology designed to prevent transmission of non-encrypted high-definition content as it travels across DVI or HDMI digital connections.
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HDMI ReadyHigh Definition Multimedia Interface (HDMI) is a new interface standard for consumer electronics devices that combines HDCP-protected digital video and audio into a single, consumer-friendly connector.
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Microsoft® DirectX® 10.0The power of DirectX® 10 with awesome performance, stunning visual effects, and more dynamic interactivity than ever before.Ensures the best performance and application compatibility for all DirectX® 10 applications.
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65nm TechnologyFaster clocks, double the transistor density of earlier 80 nm technology. 65nm technology helped make HD2000 series products the most advanced GPUs ever highest clocks speeds, incredible feature integration, full performance and precision all the time, and ability to take advantage of future, higher-speed memories.
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Microsoft® DirectX® Shader Model 4.0Shader Model 4.0 adds support for indexed temporaries which can be quite useful for certain tasks.Regular direct temporary access is preferable is most cases. One reason is that indexed temporaries are hard to optimize. The shader optimizer may not be able to identify optimizations across indexed accesses that could otherwise have been detected. Furthermore, indexed temporaries tend to increase register pressure a lot. An ordinary shader that contains for instance a few dozen variables will seldom consume a few dozen temporaries in the end but is likely to be optimized down to a handful depending on what the shader does. This is because the shader optimizer can easily track all variables and reuse registers. This is typically not possible for indexed temporaries, thus the register pressure of the shader may increase dramatically. This could be detrimental to performance as it reduces the hardware's ability to hide latencies.
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Display Support*Dual integrated 400MHz RAMDACs for analog display resolutions up to and including 2048x1536 at 85Hz .
*Dual-link DVI capability to drive the industry's largest and highest resolution digital flat panel displays up to 2560x1600 at 60 Hz.
*Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video) up to 1080i resolution....more information
* Terminy „HDMI” oraz „ HDMI High-Definition Multimedia Interface ”, charakterystyczny kształt produktów HDMI (HDMI trade dress) oraz Logo HDMI stanowią znaki towarowe lub zastrzeżone znaki towarowe spółki HDMI Licensing Administrator, Inc.
* Zamieszczony materiał został udostępniony jedynie w celach informacyjnych. GIGABYTE zastrzega sobie prawo do wprowadzania zmian w specyfikacji produktu i udostępnionych informacji o produkcie bez wcześniejszego powiadomienia.
* Przedstawiane dane są oparte na maksymalnych teoretycznych wydajnościach przedstawionym przez producentów chipsetów lub organizacji określających zakres tych specyfikacji. Rzeczywista wydajność może się różnić w zależności od konfiguracji systemu.
* Wszystkie znaki towarowe są własnością ich właścicieli.
* Z uwagi na budowę systemu, zakres pamięci może się różnić.