GIGABYTE Introduces Worldwide 1st Mechanical Gaming Keyboard with GHOST™ EngineGK-K8000
The perfect combination of pretty good tactile and powerful gaming macro editing for gamer insight
Mar 19, 2008
Taipei, Taiwan, March 19, 2008 – GIGABYTE, a leading manufacturer of motherboards and graphics cards, announces the availability of its all-new product line of Peripherals – GHOST™ Gaming Series. In response to gamers’ whispers for ultimate gaming rigs, GIGABYTE unveils Worldwide 1st Mechanical Gaming Keyboard – GK-K8000.



The GIGABYTE GK-K8000 is especially designed by engineers and designers who love RTS and FPS games, setting new industry standard for gaming keyboard. Thousands of gamers have been studied; for example, their play style and practical functions their keyboard provided. Thousand hours of study have culminated in the GIGABYTE’s mechanical keyboard, GK-K8000. To pursue the best quality gaming gear, GIGABYTE boasts its mechanical tactile system, featuring no-click Cherry MX-linear Series key switches to guarantee a life cycle of up to 60 million keystrokes. In addition to the hardware design, we also provide the best gaming software, GIGABYTE GHOST™ Engine, to remember macro and also include several pre-set gaming profiles for FPS, RTS, and RPG games.

GK-K8000 Features & Benefits:
  • Worldwide 1st Mechanical Gaming Keyboard
  • Supports up to 103 customizable profiles (13 onboard) with macro editing
  • Professional GHOST™ software suite included
  • USB audio in/out for quality sound
  • Self-standing Mechanism Design wrist rest (patent pending)

    Macro Editing
    With GHOST™ Engine integrating capability, your GK-K8000 will remember up to 13 Onboard Macro settings without the need to install software drivers on each computer. There are a total of 100 customizable Profiles available. Especially, GIGABYTE GK-K8000 boasts Super-switch mode for profile switching while gamers need real-time switch in game. For Super 1 – 3 and Profile 1-10, all settings will be saved on any of these profiles you have currently selected and be available on another computer even without the driver installation. For Profile 11 – 100, settings are available only upon driver installation and will be accessible only on the local PC.

    Switching Profiles
    GIGABYTE GK-K8000 allows gamers to switch between the Profiles in 3 ways:
    1.Super-switch: By pressing Profiles button, one stroke means Super 1; second stroke indicate Super 2. If you press 3 times contiguously, macro settings may be assigned to Super 3.
    2.Quick-switch: For example, to select Profile 4, hold on ‘Profile’ while all profile status LEDs keep flashing and press ‘G4’ before it stops flashing.
    3.Software-switch: By selecting a Profile in GHOST™ gaming utility.

    GHOST™ Engine Technology
    GIGABYTE GHOST™ Engine Technology is the best combination pack of software and hardware. The GK-K8000 is based on USB 2.0 architecture, supporting data rates up to 480Mbps to offer hi-speed connection. And it features onboard memory 512Kb for pre-setting macro editing profiles that different games can be stored on your GK-K8000. Also, with GHOST™ Engine Software, GIGABYTE GK-K8000 provides a wide range of user-friendly approaches for macro key assignment, profile selection menu and individual button assignment.

    USB Digital Audio
    Featuring C-Media 6300 (Vista certified) single chip for USB stereo audio, GK-K8000 delivers quality sound for microphone in & earphone out. This USB digital audio solution embedded 2ch output with DRC support. The Dynamic Range Control function can support high efficiency volume output to get loudness sound effect similar D class amplifier capability.






    Self-standing Mechanism Design for Wrist Rest
    GIGABYTE GK-K8000 offers revolutionary self-standing mechanism design for wrist rest. The proprietary patent of GK-K8000 not only encourages a relaxed position for long typing and gaming sessions, but also provides convenience to storage if you just need simple media control function. By the way, it’s detachable to remove.

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